Group Ironman Mode: Ally Edition
All the listed Rules, Goals and Milestones for our GIM project.
- Rules
- Bosses (Duo)
- ☐ Giant Mole
- ☐ King Black Dragon
- ☐ Dagannoth Kings
- ☐ Arch-Glacor
- ☐ Chaos Elemental
- ☐ Kalphite Queen
- ☐ Giant Mole (Hard Mode)
- ☐ General Graardor
- ☐ Commander Zilyana
- ☐ K'ril Tsutsaroth
- ☐ Kree'Arra
- ☐ Twin Furies
- ☐ Vindicta
- ☐ Rex Matriarchs
- ☐ Corporeal Beast
- ☐ Gregorovic
- ☐ Helwyr
- ☐ Kerapac
- ☐ Nex
- ☐ Black Stone Dragon (ED2)
- ☐ Seiryu (ED1)
- ☐ Zamorak (ED4)
- ☐ Araxxor
- ☐ Kalphite King
- ☐ Barrows: Rise of the Six
- ☐ Vermyx
- ☐ The Ambassador (ED3)
- ☐ Kezalam
- ☐ Nakatra
- ☐ Raksha
- ☐ Kerapac (Hard Mode)
- ☐ Zamorak (200% Enrage)
- ☐ Solak
- ☐ Vorago
- ☐ Nex, Angel of Death
- ☐ Beastmaster Durzag
- ☐ Yakamaru
- Bosses (Skilling)
- Bosses (Solo)
- ☐ The Barrows Brothers
- ☐ Jad (Fight Caves)
- ☐ Queen Black Dragon
- ☐ Har-Aken (Fight Kiln)
- ☐ Arch-Glacor (Hard Mode)
- ☐ Tzkal-Zuk
- ☐ Legiones
- ☐ Magister
- ☐ Telos
- ☐ Vorkath (Giga endgame Archer)
- Unlocks
- ☐ Infernal Puzzle Box 3
- ☐ All Protection Prayers
- ☑ Gem Bag (Archer)
- ☐ Fire Cape
- ☐ Wars Retreat
- ☐ Ancient Magicks
- ☐ Bonecrusher
- ☐ Charming Imp
- ☐ Ancient Magicks Upgraded
- ☐ Royal Crossbow (Archer)
- ☐ Guthix Staff (Mager)
- ☐ TokHaar-Kal Cape
- ☐ Lunar Spells/Power Armour
- ☐ Salve Amulet
- ☐ Asylum Surgeon's Ring
- ☐ Enhanced Excalibur
- ☐ Slayer Helmet
- ☐ Pontifex Shadow Ring
- ☐ Death's Swiftness/Sunshine
- ☐ Dive
- ☐ Double Surge Codex
- ☐ Invention
- ☐ Ring of Vigour Passive
- ☐ Upgraded Bone Blowpipe (Archer)
- ☐ Inquisitor's Staff (Mager)
- ☐ Blessing of Het
- ☐ Death Ward
- ☐ Fury of the Small
- ☐ Conservation of Energy
- ☐ ED Chest Upgrade
- ☐ Skills for all quests
Rules
The rules that apply to our GIM project.
Base Ruleset
Competitive Group Ironman Mode + Bosses Completed in Specified Order
Separate Combat Styles
- Bosses are completed together, using separate designated combat styles.
Additional Styles
- Undesignated combat styles are generally avoided unless absolutely necessary.
Reaper Tasks
- Reaper tasks does not give you the option to skip uncompleted bosses.
Skills
- All Skills are divided between the players, for our project this image applies. Quest Requirements and Rewards are excluded, but for general purposes (supplies etc.) skills that belong to the other player are to be avoided. If group is three players, let Thieving and Hunter be accessible by all three.
Blacklist
- May's Quest Caravan item "Vanquisher" or the armour she provides may not be used.
Bosses (Duo)
Bosses listed in the order of ☑, with requirements to reach and/or fight them.
☐ Giant Mole
Requirements:
None.
☐ King Black Dragon
Requirements:
None.
☐ Dagannoth Kings
Requirements:
None.
☐ Arch-Glacor
Requirements:
None.
☐ Chaos Elemental
Requirements:
None.
☐ Kalphite Queen
Requirements:
1 x Rope
☐ Giant Mole (Hard Mode)
Requirements:
None
☐ General Graardor
Requirements:
Access to God Wars Dungeon, 70 Strength
☐ Commander Zilyana
Requirements:
Access to God Wars Dungeon, 70 Agility
☐ K'ril Tsutsaroth
Requirements:
Access to God Wars Dungeon, 70 Constitution
☐ Kree'Arra
Requirements:
Access to God Wars Dungeon, 70 Ranged
☐ Twin Furies
Requirements:
80 Ranged (Boostable)
☐ Vindicta
Requirements:
80 Attack (Boostable)
☐ Rex Matriarchs
Requirements:
Access to Anachronia
☐ Corporeal Beast
Requirements:
Summer's End
☐ Gregorovic
Requirements:
80 Prayer (Boostable)
☐ Helwyr
Requirements:
80 Magic (Boostable)
☐ Kerapac
Requirements:
None.
☐ Nex
Requirements:
Frozen Key; 70 Ranged, Strength, Agility and Constitution
☐ Black Stone Dragon (ED2)
Requirements:
None.
☐ Seiryu (ED1)
Requirements:
None.
☐ Zamorak (ED4)
Requirements:
None.
☐ Araxxor
Requirements:
None.
☐ Kalphite King
Requirements:
None.
☐ Barrows: Rise of the Six
Requirements:
None.
☐ Vermyx
Requirements:
Soul Searching
☐ The Ambassador (ED3)
Requirements:
None.
☐ Kezalam
Requirements:
Soul Searching
☐ Nakatra
Requirements:
Soul Searching
☐ Raksha
Requirements:
Raksha, the Shadow Colossus
☐ Kerapac (Hard Mode)
Requirements:
None.
☐ Zamorak (200% Enrage)
Requirements:
None.
☐ Solak
Requirements:
None. (Although for Archer: Cinderbane Gloves and bik arrows+bolg OR enhanced blowpipe are basically essential for comfortable duo without BiS-gear and all the whistles)
☐ Vorago
Requirements:
None. (But BiS Melee is nice.)
☐ Nex, Angel of Death
Requirements:
Frozen Key; 70 Ranged, Strength, Agility and Constitution
☐ Beastmaster Durzag
Requirements:
Crying.
☐ Yakamaru
Requirements:
Crying a lot.
Bosses (Skilling)
Skilling bosses completed whenever duo is feasible
☐ Croesus
Requirements:
A whole lot to be able to Duo :')
☐ The Gate of Elidinis
Requirements:
Ode of the Devourer
Bosses (Solo)
Solo boss only ☑ if killed by all members, can be out of order, preferably on Reaper Task.
☐ The Barrows Brothers
Requirements:
Access to Canifis
☐ Jad (Fight Caves)
Requirements:
None.
☐ Queen Black Dragon
Requirements:
None.
☐ Har-Aken (Fight Kiln)
Requirements:
The Elder Kiln, 1 x Fire Cape
☐ Arch-Glacor (Hard Mode)
Requirements:
None.
☐ Tzkal-Zuk
Requirements:
None.
☐ Legiones
Requirements:
95 Slayer (Boostable from 89 with Wilder Pie), Can technically be duoed too and can be attempted once both have 95 Slayer, but is generally a solo boss grind for the Archer.
☐ Magister
Requirements:
115 Slayer (Boostable but boost must be sustained through entire fight -_-), Can technically be duoed too and can be attempted once both have 115 Slayer, but is generally a solo boss grind.
☐ Telos
Requirements:
Killing all GWD2 Generals - 80 Attack, Prayer, Magic, and Ranged (Boostable).
☐ Vorkath (Giga endgame Archer)
Requirements:
60 Necromancy, Battle of Forinthry
Unlocks
Milestones in no particular order, checked if unlocked by all (or designated) members.
☐ Infernal Puzzle Box 3
Requirements:
Daughter of Chaos, Civil War 1
☐ All Protection Prayers
Requirements:
43 Prayer (46 for Necromancy, not important)
☑ Gem Bag (Archer)
Requirements:
2,000 Dungeoneering Tokens
☐ Fire Cape
Requirements:
Jad (Fight Caves)
☐ Wars Retreat
Requirements:
60 Combat or 1,000 Total Level
☐ Ancient Magicks
Requirements:
Desert Treasure
☐ Bonecrusher
Requirements:
34,000 Dungeoneering Tokens
☐ Charming Imp
Requirements:
100,000 Dungeoneering Tokens
☐ Ancient Magicks Upgraded
Requirements:
City of Senntisten
☐ Royal Crossbow (Archer)
Requirements:
Queen Black Dragon
☐ Guthix Staff (Mager)
Requirements:
Cast Divine Storm 100 times in Mage Arena for Special Attack Unlock
☐ TokHaar-Kal Cape
Requirements:
Har-Aken (Fight Kiln)
☐ Lunar Spells/Power Armour
Requirements:
Lunar Diplomacy
☐ Salve Amulet
Requirements:
Haunted Mine
☐ Asylum Surgeon's Ring
Requirements:
Broken Home ("hard mode")
☐ Enhanced Excalibur
Requirements:
Hard Seers' Achievement Diary
☐ Slayer Helmet
Requirements:
Smoking Kills
☐ Pontifex Shadow Ring
Requirements:
City of Senntisten
☐ Death's Swiftness/Sunshine
Requirements:
The World Wakes
☐ Dive
Requirements:
Succession
☐ Double Surge Codex
Requirements:
30 Agility+
☐ Invention
Requirements:
80 Smithing, Divination and Crafting
☐ Ring of Vigour Passive
Requirements:
50,000 Dungeoneering Tokens, Extinction
☐ Upgraded Bone Blowpipe (Archer)
Requirements:
87 Fletching, 87 Crafting, 90+ Slayer (Dinosaurs)
or
Dream of Iaia (Exctinction)
=
70 Div
65 Agility
74 Arch
74 Magic
75 Slayer
50 mining
50 smithing
85 in ONE of: Crafting, Runecrafting, Smithing, Invention (Sins of the Father)
☐ Inquisitor's Staff (Mager)
Requirements:
114+ Archaeology, 93 Runecrafting
☐ Blessing of Het
Requirements:
74 Archaeology, Eye of Het II
☐ Death Ward
Requirements:
81 Archaeology, Giving aviansie dreamcoat to Armadyl
☐ Fury of the Small
Requirements:
97 Archaeology
☐ Conservation of Energy
Requirements:
118 Archaeology, 108 Invention
☐ ED Chest Upgrade
Requirements:
750,000 Dungeoneering Tokens, Curse of the Black Stone